23rd September 2026 Warning Labels and Sensitivity Readers The Sensitivity Reader Has No Authority Over Your Imagination
7th September 2026 The Stewardship of Dungeons & Dragons Part II: The Steward’s Hand The record does not prove that Tondro treats Dungeons & Dragons primarily as a vehicle for a contemporary social vision. It does prove a steward who will preserve the artifacts and still decide, in advance, that one historic constituency is not worth listening to.
4th September 2026 A Review of Belowdown for Shadowdark Belowdown isn’t nineteen floors the characters are expected to clear in order. Surface entrances reach Levels 8, 9, 12, 13, and 16, and Level 12 opens into the ruins of a duergar city destroyed during a war with the drow.
3rd September 2026 Has D&D Become a Digital Business? Dungeons & Dragons was unmistakably a tabletop role-playing game for most of its history. TSR and later Wizards of the Coast published rulebooks, campaign settings, and accessories. Games, novels, toys, and other licensed products extended its reach.The tabletop game remained the center of gravity.
31st August 2026 A Review of Player Companion for Shadowdark Shadowdark’s own GM advice says gear should be precious and limited, and that it should have value and utility. Funster understood the assignment.
25th August 2026 The Rings of Power: This Is What We Get for Being Fans The purpose of adapting Tolkien should be to bring people into Middle-earth. Instead, too often, The Rings of Power seems determined to bring Middle-earth into the contemporary world
22nd August 2026 The Deck is Full Makenzie De Armas, the Deck of Many Things, and the Problem of Rewriting an Inheritance
21st August 2026 Shadowdark Review: Cursed Scroll 1 Calling Diablerie! a zine almost undersells it. This is essentially a themed expansion for Shadowdark
19th August 2026 Keep the Chains Here is an alternative for Wizards of the Coast: leave Dark Sun alone and put the controversy to work.